This currently un-named Minotaur game, was designed around a dungeon crawler within virtual reality. I was tasked with designing a atmospheric dungeon and a game ready animated scary minotaur, which would chase the player around the dungeon, until said player would find the key to escape the dungeon.
I designed the environment in modular pieces so the developer could freely and with ease create any type of environment he wanted by himself in engine or via request within a small time frame.